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Podcast

Special Episode 03 – Hero 1 Interview

As you can tell from our previous comments, we were quite excited to get on the phone with Joe! So I’m hastily posting the episode, and will take the time to write proper show notes over the next few days 🙂

Of course we talk about some i11 stuff, i12, lots about NCSoft and writing. I know we mention Playing For Keeps and Paragon Wiki, but can’t remember beyond that.

Oh and don’t forget, open beta starts Tuesday, May 6!

Enjoy!

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Podcast

Episode 6 – News

New news-laden episode for ya where we talk about:

Categories
Podcast Production

Episode 5 – News

… and just news. After editing we came to a couple of conclusions. 1) the podcast is too long – wait, we already knew that – but despite attempts, its even longer than the last one, lol.  2) there is too much news right now to keep the Factions discussion as well as news and a main topic.

In light of this, we are going to take a page out of The Command Line‘s playbook and split the podcast into two weekly episodes. At least for the foreseeable future. The first weekly episode (the one attached) will be all news – both about the game, and what’s going on with us. The second weekly episode will be a main topic.

The combined length will still be around an hour and all told will contain the same content, just in more digestible sizes. Also, people that only like one type of content or the other can ignore the files of the type they don’t like.

Let us know what you think!

This episode contains info about:

  • i11 launched
  • Ouroborus
  • Badge Overload
  • Referral program
  • Free 14 day trial – with no credit card required
  • Defiance changes coming
  • a little more about animation timing changes
  • Feedback on custom weapons
  • Remote contact store bug (get while the gettin’s good 🙂
  • New Statesman Taskforce/Lord Recluse Taskforce badge
  • You can find in depth information on the Official Forums
  • Another new CoH Podcast called Jerk Radio
  • Hiatus for the Faction highlight segment
  • Promo – Space Casey
Categories
Announcement

Issue 11 Live Nov. 28th – That's tomorrow!

Expect to see a flood of new tankers and scrappers in the Atlas Sewers tomorrow night 🙂

Posted by Lighthouse last night at 8:26 PM:

We are pleased to announce that Issue 11: A Stitch In Time will be made available on the Live City of Heroes servers on Wednesday, November 28th. All servers will be coming down for extended maintenance starting at 7 AM Eastern (4 AM Pacific) and we estimate they will be back up by 1 PM Eastern (10 AM Pacific).

* Free Costume Token

Given the debut of Weapon Customization in Issue 11, a free costume token will be granted to all characters on Wednesday, November 28th with the launch of the Issue.

* Free Respec

Additionally, with the many changes to powers included in Issue 11, we will be making a Free Respec available to all characters on Friday, December 7th. Read the full announcement of that here.

If you are not familiar with the many features included in the 11th free expansion to City of Heroes, click here to read the highlights!

Something to keep in mind is that if you already have a free respec token from a previous Issue release they do NOT stack. So, you’ll want to burn it off before they are issued on December 7th and then get the new tokens. To be clear, this only applies to tokens that were given from previous Issue launches (i10, i9, i8, etc.) not Veteran rewards or respecs earned in missions – they stack.

A quick recap of changes with i11:

The Ouroboros System which allows you to travel back in time to re-run your past missions (or story arcs you might have missed), a chance to reclaim an echo of a previous temp power, or run entirely new missions where you fight alongside (or against) the signature Heroes/Villains in the mythos.

Two new powersets:  Dual blades and Willpower available to all melee types (Tankers, Scrappers, Brutes, Stalkers) and weapon customization which allows you to change the style and color of your weapons.

New ultra-rare, high level Invention Sets that will give epic bonuses and effects to end game toons.

Among many other smaller enhancements and under the covers tweakage.

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Podcast

Episode 4 – Powers

Another long episode this week. I actually pulled some content out so that we didn’t go past the hour mark. I will either release them into a short addendum episode this weekend, or make them the main topic next week.

This week we discuss:

  • The date has been announced for the Prestige Bump and Debt Wipe (December 10)
  • Further information on receiving temp powers again with the new Ouroborus time travel system (item echoes)
  • Respec recipies and how they’ll drop in i11
  • Faction Highlight: The Circle of Thorns
  • Main topic: Powers
    • Power types
    • Power effects
    • Power requirements/attributes
    • Inherent power discussion
      • Defiance
      • Containment
      • Critical Hit
      • Gauntlet
      • Vigilance
Categories
Podcast

Episode 3 – The Chat System

We have a whopper of an episode this week. Since its a couple of days late, hopefully all of the great news discussion, terminology, and chat system info will make up for that. This episode is almost an hour long. We will try to keep future episodes shorter, but there is a lot of great information packed in here.

Topics discussed include:

  • NCSoft buys CoH IP from Cryptic (along with most developers)
  • Bonuses to all players as a thank you
  • NCSoft opens 19 new positions for their Northern California CoH operations
  • A little about Cryptic’s upcoming Marvel Universe MMO
  • Additional terminology for new players
  • The chat system including built-in channels, tabs, emotes, private channels, private messages, global chat, and multiple ways to use channels.
  • Promo for Aliens You Will Meet
Categories
Podcast

Episode 1

Here is the first “real” episode. I think that I’ve solved the problem of the hot “S”es (at least in Episode 0 I heard lots of crackly bits over my FM transmitter in the car). The intro/outro are almost the same, but hopefully the news and main content will have better audio quality.

This is longer than I had anticipated any episode being at just under 38 minutes, but there was lots of news this week.

News in this episode includes:

The main topic this week is terminology. This will be a primer of common terms in the game for new players and set the stage for the weeks to come.

We play our first podcast promo – this one is for Phil Rossi‘s Crescent event.

Enjoy!

City of Heroes Podcast