We were lucky enough to make it out to the first PAX East and while we missed the City of Heroes Panel, we were able to go to the meet & greet and get the highlights from Matt “Positron” Miller.
There isn’t a lot of detail, but here is an overview of what was presented at the CoH Panel:
- The panel was centered around how to keep an MMO fresh and new
- History of Paragon Studios
- List of many things that went into the game since launch
- Issue 17 release in April- open beta “very soon”
- Ultra mode graphics
- New story arcs
- Revamp of Positron task force
- split into two TFs (as was always intended)
- fight at the dam
- spruced up missions to give them a new feel
- Going Rogue
- New level 1-20 experience
- The GR system itself
- Praetoria
- 4 Zones, showed some concept art
- New power sets
- Dual pistols
- if you pre-purchase Going Rogue now, then you immediately get dual pistols
- Demon summoning will be launched with i17
- again if you pre-purchase you get it as soon as it hits servers
- Demons are elemental based
- Each Fire, Ice, and ?? will be launched in sequence, kind of like the medic coming out for mercenaries.
- All new graphic models – they’re not just rehashed CoT stuff
- Dual pistols
- Powersets debuted at PAX East 2010:
- Electric Control (controllers and dominators)
- Kinetic Melee (scrappers, tankers, brutes, stalkers)
- The future
- Issue 19 tentatively called “Incarnates”
- End-game system that Matt has been working on for several months.
- 10 Incarnate levels past 50 – first level will be in Going Rogue
- Hopefully all will be released with i19 (perhaps not all at the same time, but as close as possible)
- Issue 19 tentatively called “Incarnates”
- Matt was glad to finally make it to the east coast (woot!)
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