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	<title>CoH Podcast &#187; playing for keeps</title>
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	<link>http://cohpodcast.com</link>
	<description>Information and tips about the game City of Heroes for the casual gamer</description>
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	<language>en</language>
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		<copyright>2007-2009 </copyright>
		<itunes:new-feed-url>http://feeds2.feedburner.com/cohpodcast</itunes:new-feed-url>
		<managingEditor>cohpodcast@gmail.com (Chooch and Viv)</managingEditor>
		<webMaster>cohpodcast@gmail.com (Chooch and Viv)</webMaster>
		<category>games</category>
		<ttl>1440</ttl>
		<itunes:keywords>coh heroes chooch game cohpodcast</itunes:keywords>
		<itunes:subtitle>City of Heroes Podcast</itunes:subtitle>
		<itunes:summary>Information and tips about the game City of Heroes for the casual gamer</itunes:summary>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Video Games"/>
</itunes:category>
<itunes:category text="Technology"/>
<itunes:category text="Games &amp; Hobbies"/>
		<itunes:owner>
			<itunes:name>Chooch and Viv</itunes:name>
			<itunes:email>cohpodcast@gmail.com</itunes:email>
		</itunes:owner>
		<itunes:block>No</itunes:block>
		<itunes:explicit>no</itunes:explicit>
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			<title>CoH Podcast</title>
			<link>http://cohpodcast.com</link>
			<width>144</width>
			<height>144</height>
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		<item>
		<title>Episode 48 &#8211; i15 Launch and i16 Details</title>
		<link>http://cohpodcast.com/2009/episode-48-i15-launch-and-i16-details</link>
		<comments>http://cohpodcast.com/2009/episode-48-i15-launch-and-i16-details#comments</comments>
		<pubDate>Fri, 31 Jul 2009 04:26:35 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[DragonCon]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[heaven]]></category>
		<category><![CDATA[i15]]></category>
		<category><![CDATA[i16]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[parsec]]></category>
		<category><![CDATA[parsecs]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/?p=144</guid>
		<description><![CDATA[Happy July (shhhh &#8211; its still technically July!) Lots of exciting things have been happening in CoHLand and we&#8217;re happy to bring you an episode chock full of newsy goodness! In this episode we discuss: We are Parsec Finalists again this year !!! We are going to Dragon Con! We&#8217;ll be dropping a special episode [...]]]></description>
			<content:encoded><![CDATA[<p>Happy July (shhhh &#8211; its still technically July!) Lots of exciting things have been happening in CoHLand and we&#8217;re happy to bring you an episode chock full of newsy goodness!</p>
<p><strong>In this episode we discuss:</strong></p>
<ul>
<li>We are <a href="http://www.parsecawards.com/node/861" target="_blank">Parsec Finalists</a> again this year !!!</li>
<li>We are going to <a href="http://dragoncon.org/" target="_blank">Dragon Con</a>!</li>
<li>We&#8217;ll be dropping a special episode with <a href="http://www.teemorris.com" target="_blank">Tee Morris</a> into the feed soon, discussing movies from comic books</li>
<li>Paragon Studios team hits Twitter
<ul>
<li><a href="http://twitter.com/positron_coh" target="_blank">@Positron_CoH</a></li>
<li><a href="http://twitter.com/niviene_coh" target="_blank">@Niviene_CoH</a></li>
<li><a href="http://twitter.com/melissabianco" target="_blank">@MelissaBianco</a> (WarWitch)</li>
<li><a href="http://twitter.com/coh_ocr" target="_blank">@CoH_OCR</a> (the community relations team)</li>
<li>Honorable mentions include: <a href="http://twitter.com/plaync" target="_blank">@plaync</a>, <a href="http://twitter.com/thetitannetwork" target="_blank">@thetitannetwork</a></li>
<li>Of course, you can follow us too as: <a href="http://twitter.com/choochus" target="_blank">@choochus</a>, and <a href="http://twitter.com/vividmuse" target="_blank">@vividmuse</a></li>
</ul>
</li>
<li>Paragon Studios at Comic Con</li>
<li><a title="Issue 15: Anniversary Releases" href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=13686890&amp;an=0&amp;page=0#Post13686890" target="_blank">Issue 15: Anniversary Releases info from forums</a></li>
<li><a title="Issue 15: Anniversary Releases" href="http://www.cityofheroes.com/news/game_updates/issue_15/issue_15_overview.html" target="_blank">Issue 15: Anniversary Releases info from news</a></li>
<li> <a href="http://www.cityofheroes.com/news/news_archive/double_xp_save_the_date.html">Double XP Save The Date</a></li>
<li> <a title="Issue 16: Power Spectrum" href="http://www.cityofheroes.com/news/game_updates/issue_16/issue_16_overview.html">Issue 16: Power Spectrum</a></li>
<li>Migration of the message boards <a title="part 1" href="http://www.cityofheroes.com/news/news_archive/migration_to_new_message_board.html">part 1</a> and <a id="sqag" title="part 2" href="http://www.cityofheroes.com/news/news_archive/migration_to_new_message_board_1.html">part 2</a></li>
<li><a title="Purchase new MA story slots" href="http://www.cityofheroes.com/news/news_archive/additional_mission_architect_s.html">Purchase new MA story slots</a></li>
<li><a href="http://www.cityofheroes.com/news/patch_notes/issue_15_anniversary_release_n.html">Issue 15: Anniversary Full Release Notes</a> (<a href="http://icanhascheezburger.com/2008/04/17/funny-pictures-cwned1/" target="_self">cwned!</a>)</li>
<li><strong>Promo:</strong> <a href="http://www.heavennovel.com/" target="_blank">Mur Lafferty&#8217;s WAR</a><strong><br />
</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2009/episode-48-i15-launch-and-i16-details/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
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<itunes:duration>52:43</itunes:duration>
		<itunes:subtitle>Happy July (shhhh - its still technically July!) Lots of exciting things have been happening in CoHLand and we're happy to bring you an episode ...</itunes:subtitle>
		<itunes:summary>Happy July (shhhh - its still technically July!) Lots of exciting things have been happening in CoHLand and we're happy to bring you an episode chock full of newsy goodness!

In this episode we discuss:

	We are Parsec Finalists again this year !!!
	We are going to Dragon Con!
	We'll be dropping a special episode with Tee Morris into the feed soon, discussing movies from comic books
	Paragon Studios team hits Twitter

	@Positron_CoH
	@Niviene_CoH
	@MelissaBianco (WarWitch)
	@CoH_OCR (the community relations team)
	Honorable mentions include: @plaync, @thetitannetwork
	Of course, you can follow us too as: @choochus, and @vividmuse


	Paragon Studios at Comic Con
	Issue 15: Anniversary Releases info from forums
	Issue 15: Anniversary Releases info from news
	 Double XP Save The Date
	 Issue 16: Power Spectrum
	Migration of the message boards part 1 and part 2
	Purchase new MA story slots
	Issue 15: Anniversary Full Release Notes (cwned!)
	Promo: Mur Lafferty's WAR

</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Episode 43 &#8211; News, Notes, and IO Sets Part 4</title>
		<link>http://cohpodcast.com/2009/episode-43-news-notes-and-io-sets-part-4</link>
		<comments>http://cohpodcast.com/2009/episode-43-news-notes-and-io-sets-part-4#comments</comments>
		<pubDate>Sat, 31 Jan 2009 17:22:57 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[fantastic foe]]></category>
		<category><![CDATA[io set]]></category>
		<category><![CDATA[movie mantras]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2009/01/31/episode-43-news-notes-and-io-sets-part-4</guid>
		<description><![CDATA[This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature. Linkage: Details About Mac Version &#38; Perks New Video Ads for Mac! Massively.com gives City of Heroes 2008 Award!! URGENT! &#8211; Do NOT Use Witch Leather Top City of Heroes [...]]]></description>
			<content:encoded><![CDATA[<p>This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature.</p>
<p><strong>Linkage:</strong></p>
<ul>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12899077&amp;an=0&amp;page=0#Post12899077" target="_blank" title="Details About Mac Version &amp; Perks">Details About Mac Version &amp; Perks</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12902110&amp;an=0&amp;page=0#Post12902110" target="_blank" title="New Video Ads for Mac!">New Video Ads for Mac!</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12835083&amp;an=0&amp;page=0#Post12835083" target="_blank" title="Massively.com gives City of Heroes 2008 Award!!">Massively.com gives City of Heroes 2008 Award!!</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12969859&amp;an=info&amp;page=0#Post12969859" target="_blank" title="URGENT! - Do NOT Use Witch Leather Top">URGENT! &#8211; Do NOT Use Witch Leather Top</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12965625&amp;an=0&amp;page=0#Post12965625" target="_blank" title="City of Heroes Featured on Apple Games!">City of Heroes Featured on Apple Games!</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12965367" title="Live Patch -- 1.22.09" target="_blank">Live Patch &#8212; 1.22.09</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=12960025&amp;an=0&amp;page=0#Post12960025" title="Announcing 57 &amp; 60 Month Veteran Rewards!" target="_blank">Announcing 57 &amp; 60 Month Veteran Rewards!</a></li>
<li><a href="http://www.murverse.com" target="_blank">Mur Lafferty&#8217;s favorite character</a> <img src='http://cohpodcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </li>
<li><strong>Promo:</strong><a href="http://martyndarkly.libsyn.com" target="_blank">Movie Mantras</a></li>
</ul>
<p><strong>Clicky to see the full text for Part 4 of Fantastic Foe&#8217;s IO Sets feature </strong></p>
<p><span id="more-103"></span>The following is the (more or less) final installment in the Fantastic Foe IO Set Featurettes, presenting specific character attributes and the IO sets that support them as bonuses.</p>
<p>I&#8217;ll be presenting the following topics based on protections to damage type, with commonly associated damages merged: ie. smashing and lethal, fire and cold, energy and negative energy, etc.</p>
<p>The percentage bonuses are rather small, and obviously aren&#8217;t meant to replace powersets.</p>
<p>When discussing resistances and defenses, I&#8217;d like to make a few statements:</p>
<p><strong>1)</strong> 1% defense is roughly equivalent to 2% of resistance. The reasoning behind this non-binding law of protective equivalence has been hashed out in the forums. It&#8217;s not an exact science, but for lightweight discussions, it works okay.</p>
<p><strong>2)</strong> % bonuses seem small, but they are worthwhile. +5% defense is the same benefit granted a character using a shield in Dungeons and Dragons, or any other +1 bonus to armor class, and I rarely in my days of gaming saw anyone forgo the use of a shield when it was available to them to have one on the basis that the bonus was too small.</p>
<p><strong>SMASHING/LETHAL RESISTANCE/DEFENSE</strong><br />
Smashing/Lethal is not only the most common damage type in the game, but it is often a component of energy and elemental based attacks (i.e. being hit by a cold/smashing attack or fire/lethal) so improving Smashing/Lethal resistance or defense is usually a good investment.</p>
<p>Sadly, your options are limited when it comes to IO set bonuses versus Smash/Lethal.</p>
<p><strong>Smashing/Lethal Resistance</strong><br />
<strong>Sets providing Smash/Lethal Resistance bonuses with 3 IOs:</strong></p>
<p>Knockback: Kinetic Crash +2.5% Smashing Resistance</p>
<p><strong>Sets providing Smash/Lethal Resistance bonuses with 4 IOs:</strong></p>
<p>Targeted AOE: Air Burst   + 0.63 Smash/Lethal Resist<br />
Pet: Edict of the Master   + 2.5% Lethal Resist<br />
Sleep: Hibernation   +1.25% Smash Resist [4 out of 5 required]</p>
<p><strong>Smashing Lethal Defense</strong><br />
<strong>Sets providing Smash/Lethal Defense bonuses with 2 IOs:</strong></p>
<p>To Hit Buff: Rectified Reticle  +0.95% Smash/Lethal [2 of 3 required]</p>
<p><strong>Sets providing Smash/Lethal Defense bonuses with 3 IOs:</strong></p>
<p>Taunt: Annoyance   +0.63 Smash/Lethal  Def [3 of 3 required]<br />
Taunt: Triumphant Insult   +0.95 Smash/Lethal Defense [3/3]<br />
To Hit Debuff: Discouraging Words   +0.63 S/L Defense [3/3]</p>
<p><strong>Sets providing Smash/Lethal Defense bonuses with 4 IOs:</strong></p>
<p>Sleep:Lethargic Repose   +1.88% Smashing Defense<br />
Slow: Curtail Speed +1.25% Lethal Defense [4/5]<br />
Immob: Enfeebled Operation +2.5% Lethal Defense<br />
Taunt: Mocking Beratement  +1.26% Smash/Lethal Defense</p>
<p><strong>Sets providing Smash/Lethal Defense bonuses with 6 IOs:</strong></p>
<p>Taunt: Perfect Zinger +1.58% Smash/Lethal Defense</p>
<p>And that&#8217;s it. More defense options are available than resistance, which is fine if you want marginal gains in defense since the defensive pool powers, ( i.e. combat jumping, hover, etc. ) offer very small defensive bonuses, even when slotted to explicitly improve defense. (I think the base is 2.5%, triple slotting with defense hits around 4% total)</p>
<p><strong><br />
FIRE/COLD RESISTANCE/DEFENSE</strong><br />
Interestingly enough, all but one of the following sets provide either protections against the elemental damage of fire or cold attacks with only an investment of 3 set IOs. So Fire and Cold protections can be interwoven with other 2 and 3 IO set combinations.</p>
<p>When I first began researching IO bonuses against Fire and Cold, I assumed that there would be many sets that only provided protections against cold, or only against fire. That way one could reinforce a particular concept for a character, like you might do in the Champions pen and paper RPG.  Say a character might be particularly resistant or particularly vulnerable to fire, totally unrelated to how they react against other damage types, such as cold damage. But in almost all cases in City of Heroes, bonuses from IO sets for fire apply to bonuses for cold.</p>
<p><strong>Fire/Cold Damage Resistance</strong><br />
<strong>Sets providing Fire/Cold Resistance bonuses with 3 IOs:</strong></p>
<p>PBAOE: Multi-Strike +0.95% Fire/Cold Resist<br />
Ranged: Salvo +1.26% Fire/Cold Resist [3 of 3 required]<br />
Targeted AOE: Positron&#8217;s Blast +1.58% Fire/Cold Resist<br />
Sniper: Executioner&#8217;s Contract +3.13% COLD Resist<br />
Heal: Doctored Wounds +1.26% Fire/Cold Resist</p>
<p>Defense: Gift of the Ancients +2.5% FIRE Resist<br />
Defense: Red Fortune +1.26% Fire/Cold Resist</p>
<p>Immob: Debilitative Action +2.5% COLD Resist<br />
Stun: Rope a Dope +0.95% Fire/Cold Resist</p>
<p><strong>The following are from the rare unique level 50 sets (still 3 IOs):</strong></p>
<p>Melee: Hecatomb +2.52% Fire/Cold Resistance<br />
PBAOE: Armageddon +2.52% Fire/Cold Resistance<br />
Targeted AOE: Ragnarok +2.52% Fire/Cold Resistance<br />
Sleep: Fortunata Hypnosis +2.52% Fire/Cold Resistance<br />
Immob: Gravitational Anchor +2.52% Fire/Cold Resistance<br />
Hold: Unbreakable Constraint +2.52% Fire/Cold Resistance<br />
Stun: Absolute Amazement +2.52% Fire/Cold Resistance</p>
<p><strong>Fire/Cold Attack Defense</strong><br />
<strong>Sets providing Fire/Cold Defense bonuses with 3 IOs:</strong></p>
<p>Ranged: Maelstrom&#8217;s Fury +1.88% COLD Def  [3 of 4 needed]<br />
Sniper: Exploit Weakness +0.63% Fire/Cold Def  [3/4]<br />
Pet: Blood Mandate +0.95% Fire/Cold Defense<br />
Resist: Aegis +1.58% Fire/Cold Defense<br />
Stun:Stagger +0.63% Fire/Cold Defense</p>
<p><strong>And the exception to all other Fire/Cold bonus sets:</strong><br />
<strong>Set providing Fire/Cold Defense bonus with 5 IOs</strong></p>
<p>Taunt: Mocking Beratement +1.58% Fire/Cold Defense</p>
<p>Alright, there are more options for boosting fire/cold and the percentages are larger than the smash/lethal set, although that is tempered by the fact that many of the resistance sets are unique and therefore part of an expensive pool of IOs. Still, you might be able to with very little effort get 3-4% defense, or 7-8% resistance to fire/cold attacks. That&#8217;s not too bad on defense, since it&#8217;ll stack with hover/combat jumping, and of course with the benefits of a Force Field: Insulation shield. (I say of course, like I know&#8230; but for all I know they don&#8217;t&#8230; I leave that answer as an exercise for the listener&#8230;)</p>
<p><strong>ENERGY/NEGATIVE ENERGY RESISTANCE/DEFENSE</strong><br />
I should probably refer to energy attacks such as the energy component in Energy Blast or Radiation as &#8220;Positive Energy&#8221; since &#8220;Energy&#8221; in general should encompass &#8220;Negative Energy&#8221; as well. But I&#8217;m lazy, and that&#8217;s like 8 whole characters, so take it on spec that Energy and Negative Energy are Positive Energy and Negative Energy respectively. Capiche?</p>
<p>Again, most Energy and Neg. Energy protection bonuses are found in the 3 IO range, which leaves nice options for franken-slotting,Also, about half of the IO sets only apply a bonus to positive energy or negative energy but not both.</p>
<p><strong>Energy/Negative Damage Resistance</strong><br />
<strong>Sets providing Energy Resistance bonuses with 3 IOs:</strong></p>
<p>PBAOE: Scirocco&#8217;s Dervish +3.13% Negative Energy Resis.<br />
Ranged: Tempest +0.63% Energy/Neg Energy Resis. [3 of 4]<br />
Targeted AOE: Detonation +1.88% Energy Resis.<br />
Immob: Enfeebled Operation +1.88% Neg. Energy Resis.<br />
Hold: Paralytic +0.63% Energy/Neg Energy Resis [ 3 of 5]<br />
Fear: Unspeakable Terror +2.5% Negative Energy Resis<br />
To Hit Buff: Adjusted Targeting + 1.26% NRG/Neg. NRG Res</p>
<p><strong>Set providing Energy Resistance bonus with 4 IOs:</strong></p>
<p>To Hit Debuff: Dampened Spirits +2.5% Neg. Energy Res.</p>
<p><strong>Energy/Negative Energy Defense</strong><br />
Sets providing Energy/Negative Energy Defense bonuses with 3 IOs:</p>
<p>Melee: Pulverizing Fisticuffs +0.65% NRG/Neg NRG Def [3/4]<br />
Melee: Pounding Slugfest +0.63% Energy/Neg Energy Def[3/4]</p>
<p>PBAOE: Cleaving Blow +1.25% Energy Defense [3/4]<br />
Ranged: Thundersrtrike +2.5% Energy Defense</p>
<p>Sniper: Calibrated Accuracy +0.95% Energy/Neg Energy Def<br />
Sniper: Sting of the manticore +0.95% Energy/Neg Energy Def</p>
<p>Resist Dam:Reactive Armor +1.25% Energy Defense<br />
Sleep: Lethargic Repose +1.88% Energy Defense<br />
Fear: Nightmare +1.88% Negative Energy Defense</p>
<p>There&#8217;s not a huge number of sets, particularly that only half or so apply both to positive and negative flavored energy damage, but the percentages aren&#8217;t too bad, and you could probably get a +5% defense (or possible an equivalent combo of defense and resistance.) This might help plug a hole or two, but doesn&#8217;t seem super exciting. Certainly, IO set bonuses can easily improve the 2.5% unenhanced defense Hover gives (4% triple SO enhanced.)</p>
<p><strong><br />
TOXIC/PSIONIC RESISTANCE/DEFENSE</strong><br />
Although Toxic damage and Psionic damage are unrelated, bonuses that protect against them tend to be linked in the IO set bonuses. So, for purposes of this featurette, they are related. So say we all.</p>
<p>With one exception, all Toxic Resistance, Psionic Resistance, and Psionic Defense bonus set IOs require total commitment: 6 IOs. (There is no Toxic Defense, by the way, as Toxic-damaging attacks have an attack vector (usually, I think) of ranged/special. The arcana involving an attack&#8217;s damage type and attack vector type might be a worthwhile feature one day&#8230;.)</p>
<p>So, if you want to get any significant bonuses against Psionic or Toxic, prepare to pay. (Since any investment is probably going to be expensive, I don&#8217;t separate out the unique sets from the regular sets, since it&#8217;s all going to cost a ton.)</p>
<p><strong>Toxic/Psionic Resistance</strong><br />
<strong>Sets that offer resistance bonuses against toxic or psionic damage for a mere 6 IOs:</strong></p>
<p>Melee: Crushing Impact +2.5% Psi Res<br />
Melee:Hecatomb +5% Toxic Res</p>
<p>PBAOE:Armageddon +5% Toxic Res<br />
Ranged: Decimation +1.58% Toxic/Psi Res</p>
<p>Target AOE:Detonation +1.88% Toxic Res<br />
Target AOE:Positron&#8217;s Blast +3.13% Res<br />
Target AOE: Ragnarok +5% Toxic Res</p>
<p>Sniper: Sting of the Manticore +3.13% Toxic Res</p>
<p>Pet: Brilliant Leadership +1.26% Toxic/Psi Res<br />
Pet:Edict of the Master +1.26% Toxic/Psi Res</p>
<p>Heal:Harmonized Healing +1.88% Toxic Res<br />
Heal: Doctored Wounds +1.26% Toxic/Pis Res</p>
<p>Resist Damage: Impervium Armor +3.13% Psi Res<br />
Resist Damage: Reactive Armor +1.25% Toxic Res<br />
Resist Damage: Aegis +3.13% Toxic Res</p>
<p>Defense: Serendipity +1.25% Toxic Res<br />
Defense: Gift of the Ancients +2.5% Psi Res<br />
Defense: Luck of the Gambler +3.13% Psi Res</p>
<p>Confuse: Perplex +0.95% Toxic/Psi Res</p>
<p>Sleep: Lethargic Repose +1.88% Toxic Res<br />
Sleep: Call of the Sandman +1.58% Toxic/Psi Res<br />
Sleep: Fortunata Hypnosis +5% Toxic Res</p>
<p>Immob: Debilitative Action +2.5% Toxic Res<br />
Immob: Gravitational Anchor +5% Toxic Res</p>
<p>Hold: Ghost Widow&#8217;s Embrace +3.13% Psi Res<br />
Hold: Unbreakable Constraint +5% Toxic Res</p>
<p>Fear: Unspeakable Horror +2.5% Psi Res<br />
Fear: Glimpse of the Abyss +3.13% Psi Res<br />
Fear: Nightmare +0.95% Toxic/Psi Res</p>
<p>Stun: Absolute Amazement +5% Toxic Res<br />
To Hit Debuff: Dark Watcher&#8217;s Despair +3.75% Psi Res</p>
<p>Psionic Defense (There is no toxic defense!)</p>
<p><strong>Sets providing Psionic Defense bonuses with 2 IOs</strong><br />
Resist: Impervium Armor    +1.88 Psi Defense</p>
<p><strong>Sets providing Psionic Defense bonuses with 6 IOs</strong><br />
PBAOE:Scirocco&#8217;s Dervish  +3.13% Psi Defense</p>
<p>Ranged: Devastation  +3.75% Psi Defense<br />
Ranged: Apocalypse  +5% Psi Defense</p>
<p>Pet: Soulbound Allegiance  +5% Psi Defense<br />
Heal: Miracle  +1.88% Psi Defense<br />
Defense:Gift of the Ancients  +2.5% Psi Defense<br />
Stun: Rope a Dope  +1.88% Psi Defense</p>
<p>Now, that&#8217;s a pretty fair amount of protective bonus sets, although of course I&#8217;ve munged (fancy technical term for moooshing&#8230;) Toxic and Psionic, but usually a set that protects against one does so against the other. Usually.</p>
<p>Anyway, if you have mad influence to burn to complete 6 IOs pieces, I mean a lot of influence, then it looks like you could rack up Resistance percentages easily from 5-15%. I mean, boatloads of influence, and the availability of the pieces in the market.</p>
<p>Defense, eh, you could probably easily (given cash and availability) hit 10% defense. Sure, 10% doesn&#8217;t sound that much, but that&#8217;s a +2 in D and D terms!</p>
<p><strong>POSITIONAL (MELEE, RANGED, AOE) DEFENSE</strong><br />
This category of sets that contribute to positional defenses is a looooong list.</p>
<p>The previous defenses worked against attacks based on the type of damage that they did or roughly on the kind of elemental attack that it was. Positional defense is different in that it works regardless of the damage type of an attack; it defends against the vector or positional characteristic of the attack. Is it a melee attack like a punch? A ranged attack like a blast? Or an area of effect attack like an explosion? So Positional Defense is usually either a ranged defense, melee defense, or AOE defense</p>
<p>Since positional defenses work equally well regardless of the damage (a flaming sword attack or a kick are both melee, so melee defense can apply to both equally) they are intrinsically more useful than &#8220;typed&#8221; defenses, where you might have defense against lethal, fire, cold, energy, negative energy, psionic, and then get hit by a 100% smashing baseball.</p>
<p>Positional Defense bonuses from IO sets are also rather expensive, since most sets that offer any positional defenses usually require at least 5 IOs from a set. On the plus side, most percentages are at least +1.25%, so there&#8217;s no dinking around with 0.68% bonuses or similar nonsense.</p>
<p><strong>And now, the list:</strong><br />
<strong>Sets providing Positional Defense bonuses with 3 IOs</strong></p>
<p>Defense Debuff: Exploited Vulnerability  +1.25% MELEE Def<br />
Defense Debuff: Achilles Heel  +1.88% AOE Def</p>
<p><strong>Sets providing Positional Defense bonuses with 5 IOs</strong><br />
PBAOE:Multi Strike  +1.88% AOE Def<br />
PBAOE:Scirocco&#8217;s Dervish  +3.13% AOE Def</p>
<p>Ranged:Ruin  +1.88% AOE Def<br />
Targeted AOE:Detonation  +1.88% AOE Def<br />
Sniper:Extreme Measures  +2.5% AOE Def</p>
<p>Pets:Commanding Presence  +1.88% AOE Def<br />
Pets:Blood Mandate  +3.75% AOE Def</p>
<p>Heal:Harmonized Healing  +1.88% AOE Def<br />
Heal:Miracle  +1.88% AOE Def</p>
<p>Resist Damage:Reactive Armor  +1.25% AOE Def<br />
Resist Damage:Aegis  +3.13% AOE Def</p>
<p>Confuse:Cacophony  +2.5% AOE Def<br />
Confuse:Perplex  +1.88% AOE Def</p>
<p>Sleep:Lethargic Repose  +1.88% AOE Def<br />
Immob:Debilitative Action  +2.5% AOE Def<br />
Stun: Razzle Dazzle  +2.5% MELEE Def</p>
<p><strong>Sets providing Positional Defense bonuses with 6 IOs</strong><br />
Melee:Touch of Death  +3.13% MELEE Def<br />
Melee:Mako&#8217;s Bite  +3.75% RANGED Def</p>
<p>PBAOE:Multistrike  +1.88% MELEE Def<br />
Ranged:Thunderstrike  +2.5% RANGED Def</p>
<p>Sniper:Calibrated Accuracy  +3.13% RANGED Def<br />
Sniper:Executioners Contract  +1.88% RANGED Def<br />
Sniper:Extreme Measures  +2.5% MELEE Def</p>
<p>Pets:Blood Mandate  +3.75% RANGED Def<br />
Pets:Sovereign Right  +3.13% MELEE Def</p>
<p>Resist Damage:Titanium Coating  +2.5% MELEE Def<br />
Defense:Red Fortune  +2.5% RANGED Def</p>
<p>Confuse:Malaise&#8217;s Illusions  +3.13% RANGED Def<br />
Confuse:Coercive Persuasion  +5% RANGED Def</p>
<p>Sleep:Induced Coma  +2.5% MELEE Def</p>
<p>Slow:Impeded Swiftness  +2.5% MELEE Def<br />
Slow:Tempered Readiness  +1.88% RANGED Def<br />
Slow:Pacing of the Turtle  +3.13% RANGED Def</p>
<p>Immob:Enfeebled Operation  +3.13% MELEE Def<br />
Immob:Trap of the Hunter  +3.13% RANGED Def</p>
<p>Hold:Neuronic Shutdown  +2.5% RANGED Def<br />
Hold:Essence of Curare  +1.88% RANGED Def</p>
<p>Stun:Razzle Dazzle  +2.5% AOE Def<br />
Stun:Stupefy  +3.13% RANGED Def</p>
<p>Knockback:Force Feedback  +3.13% AOE Def<br />
Endurance Mod:Performance Shifter  +3.13% AOE Def</p>
<p>To Hit Buff:Gaussian&#8217;s Synchronized Fire Control  +2.5% AOE, Melee, Ranged Def<br />
Defense Debuff:Undermined Defense  +2.5% AOE Def</p>
<p>Now, there are a lot of Sets that contribute to one of the three aspects of positional defense, and there are enough variations in percentages that, should you possess a ginormous supply of influence and the ability to make people sell some valuable IOs in the market, you could rack up some healthy percentages.</p>
<p>Totally as a thought experiment, lets say you could 5-stack three of the common percentages, 1.88, 2.5, and 3.13. That&#8217;s probably impossible, but lets just say you could. It is numerically impossible that you could do this for all three of the positional defense flavors, so mentally just pick your favorite, Melee, Ranged, or AOE.</p>
<p>(1.88 + 2.5 + 3.13) * 5 = 37.55%! Since the average even con minion only has a 50% to hit you, if you could mythically slot such a bonus, a bad guy when attacking on the vector you&#8217;re protected against would only have a 12.45 % chance of hitting. (More or less. I&#8217;m way simplifying the complicated To Hit calculation for conceptual reasons&#8230;I would encourage listeners more versed in the To Hit mechanics to confirm or refute my simplified math.)</p>
<p>Now, it&#8217;s doubtful you could slot 15 powers of the 24 (for non-Kheldians and not counting inherents) that we get during game to get such a godlike defense (against one of ranged, melee, *or* AOE) but it is reasonable that you could get a 10% bonus perhaps against one, two, or all three position vectors. Reasonable given availability of IOs and your cash reserves, of course.</p>
<p>If I can offer some general opinions on positional defense: even if percentages are small, defense is nice to have and positional defense is nicer than typed defense.</p>
<p>Traditional &#8220;hardened&#8221; types, Tanks, Scrappers, Brutes, and yes, even Peacebringers (even Human-Form PBs I consider hardened) probably don&#8217;t need the extra defense, but it always helps. Percentage bonuses of defense are always worth more to characters when adding to an existing base (this is true of resistance too, but I&#8217;m talking defense in this section, so move along with me.)</p>
<p>Non-hardened archetypes can certainly supplement what defenses they might have, and based on their play-styles, a particular kind of defense might be better than others. I tend to suggest AOE defense to characters who don&#8217;t want to necessarily be in melee, but end up their anyway, either because they want to get the benefit of an AOE heal being cast on the team tank&#8217;s opponent, or they&#8217;re using their hurricane to pin enemies in a corner, or they are standing next to a bad guy who happens to be the anchor of a mighty debuff effect. Or they just like being near the tank.</p>
<p>Being next to a tank doesn&#8217;t sound bad. Even if he&#8217;s not taunting, his gauntlet will be getting attention, and if you get in trouble the tank can start knocking down anyone bullying you, and the team defender (should they possess heals and have been keeping an eye on the tank) has you on their radar.</p>
<p>But&#8230; then the boss villain drops a Nuke. Even if none of the enemies are paying attention to you standing in the tank&#8217;s shadow, the grenade from that Council Lieutenant, or the missiles from that Malta Titan just don&#8217;t care, they are going to blow up next to you anyway while bouncing off the tank. So AOE defense can go a long way.</p>
<p>Second up would be Ranged defense, since characters not planning on melee&#8217;ing can usually maneuver out of melee range. But since it seems that every enemy has a ranged attack that waaay exceeds a player&#8217;s range, maneuvering beyond melee just gets you shot at. So, ratgned defense cuts down on the times your defeated by madly fleeing. Just stay out of range of the AOE flamethrowers.</p>
<p>But, if you really want Melee defense I&#8217;m not going to argue. Melee attacks usually do more damage than ranged, and if you know you&#8217;re going to get punched at, stabbed at, clawed, thumped etc, by all means, try to get some melee defense and reduce how often that happens.</p>
<p>Just be aware, positional defense bonuses usually don&#8217;t work with the traditional power pool defenses, like Combat Jumping or Hover. Those powers are usually good against all Damage Types, defense vs fire, cold, smashing, lethal, negative energy, etc. Typed Defense values and Positional Defense values don&#8217;t stack. I discovered this when Real Numbers became available, and I could monitor the defenses on my Super Reflexes scrapper, who now no longer turns on Combat Jumping.</p>
<p>Again, please correct me if I am talking out of my nether region. You know what I mean.</p>
<p><strong><br />
HOLD AND STUN RESISTANCE</strong><br />
I&#8217;m introducing Holds and Stuns together, since thematically they are similar, but I&#8217;ll present the sets that support protections separately.</p>
<p>Stun resistance is mostly in the 4 IO range, and Hold resistance is in the 5 IO range, but except for two sets, the bonuses for slotting against hold or against stun are from entirely different supersets of IOs.</p>
<p>I&#8217;m not a huge fan of the bonuses available. To accumulate a serious effect, you would probably have to take either Acrobatics to reduce time Held, and  use Aid Self proactively to reduce time Stunned, and add bonuses from IO sets on top of that. Other than that, I suspect you can easily get 10% reductions in time spent stunned or held. I would be interested if anyone could get in the 30% range in either (particular in Stun resistance.)</p>
<p><strong>Stun Resistance</strong><br />
<strong>Sets that offer Stun resistance bonuses for 4 IOs:</strong></p>
<p>PBAOE:Multi-Strike  +1.65% Stun Resistance<br />
Ranged: Maelstrom&#8217;s Fury  +1.65% Stun Resistance</p>
<p>Pet:Blood Mandate  +1.65% Stun Resistance<br />
Pet: Sovereign Right  +2.75% Stun Resistance</p>
<p>Resist Damage: Titanium Coating  +2.2% Stun Resistance</p>
<p>Confuse:Befuddling Aura  +1.1% Stun Resistance<br />
Confuse:Cacophony  +2.2% Stun Resistance</p>
<p>Slow:Impeded Swiftness  +2.2% Stun Resistance<br />
Hold:Essence of Curare  +1.65% Stun Resistance<br />
Fear:Horror  +1.1% Stun Resistance</p>
<p><strong>Set that offers Stun resistance for 5 IOs:</strong><br />
Stun:Stagger +1% Stun Resistance [ 5 of 5 required]<br />
<strong></p>
<p>Hold Resistance</strong><br />
<strong>Set that offers Hold resistance for 3 IOs:</strong><br />
Taunt: Mocking Beratement +2.75% Hold Resistance</p>
<p><strong>Sets that offer Hold resistance for 5 IOs:</strong><br />
Melee:Touch of Death  +2.75% Hold Resistance<br />
Melee:Mako&#8217;s Bite  +3.3% Hold Resistance</p>
<p>Ranged Damage:Devastation  +3.3% Hold Resistance<br />
Sniper:Executioner&#8217;s Contract  +2.75% Hold Resistance</p>
<p>Pet:Edict of the Master  +2.2% Hold Resistance<br />
Pet:Sovereign Right  +2.75% Hold Resistance<br />
Pet:Soulbound Allegiance  +4.4% Hold Resistance</p>
<p>Heal:Numina&#8217;s Convalescence  +3.3% Hold Resistance</p>
<p>Resist Damage:Impervium Armor  +2.75% Hold Resistance<br />
Resist Damage:Titanium Coating  +2.75% Hold Resistance</p>
<p>Defense: Gift of the Ancients  +2.2% Hold Resistance<br />
Defense: Luck of the Gambler  +2.75% Hold Resistance</p>
<p>Slow: Impeded Swiftness  +2.2% Hold Resistance<br />
Slow: Pacing of the Turtle  +2.75% Hold Resistance</p>
<p>Immob: Trap of the Hunter  +2.75% Hold Resistance<br />
Fear: Nightmare  +1.65% Hold Resistance<br />
Stun: Rope a Dope  +1.88% Hold Resistance</p>
<p>I find it interesting that the inexpensive set for Hold Resistance is a Taunt set, since the classic Taunter, the Tank, usually has excellent Hold protections for PVE. PVP might be different&#8230;</p>
<p><strong>AND THAT IS THAT! I&#8217;M DONE!</strong><br />
Well, not exactly. There were a handful of other attributes, but I&#8217;m passing on them by mentioning them this way. Some of the Heal IO sets improve all your healing, some of the Slow IO sets improve your slows, Confuse sets improve confuses, Fear sets improve Fear durations, etc. You&#8217;ll run into those bonuses pretty much as you gather up set IOs just to slot the usual enhancement bonuses. Those will jump out at you, and there&#8217;s no need to state them here.</p>
<p>I&#8217;d like to thank ParagonWiki&#8217;s page on Invention Origin sets, which saved me from making a big matrix of what each set offers. I appreciated being able to look at bonus values without having to look at recipes or crafted IO enhancements in Wentworths.</p>
<p>That being said, I take responsibility for any errors or irregularities in this report. In my defense, there were a lot of notes being taken and shuffled around, with bits of info being added to, amended, errors found, etc. I would have had my editor wife assist me or proofread, but I can&#8217;t afford her rates, the mercenary.</p>
<p>I hope that this report provides some value. I know I&#8217;d been wanting to beef up my level 50s, but had not really been putting the time in to see what I could do. After cataloging the values from IO sets, it gave me certain goals to achieve for my characters, which helped me draft up some recipe shopping lists, which of course gave me an Influence goal and prompted me to start in on playing them again.</p>
<p>Any reason to play my 50s is a good reason</p>
]]></content:encoded>
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		<enclosure url="http://cohpodcast.com/podpress_trac/feed/103/0/CoHPodcast_Episode043.mp3" length="76929461" type="audio/mpeg"/>
<itunes:duration>80:01</itunes:duration>
		<itunes:subtitle>This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature.

Linkage:

	Details ...</itunes:subtitle>
		<itunes:summary>This episode we take a break from XPXPing to bring you some news, patch notes, and the (almost!) final installment of the IO Sets feature.

Linkage:

	Details About Mac Version #38; Perks
	New Video Ads for Mac!
	Massively.com gives City of Heroes 2008 Award!!
	URGENT! - Do NOT Use Witch Leather Top
	City of Heroes Featured on Apple Games!
	Live Patch -- 1.22.09
	Announcing 57 #38; 60 Month Veteran Rewards!
	Mur Lafferty's favorite character :)
	Promo:Movie Mantras

Clicky to see the full text for Part 4 of Fantastic Foe's IO Sets feature 

The following is the (more or less) final installment in the Fantastic Foe IO Set Featurettes, presenting specific character attributes and the IO sets that support them as bonuses.

I'll be presenting the following topics based on protections to damage type, with commonly associated damages merged: ie. smashing and lethal, fire and cold, energy and negative energy, etc.

The percentage bonuses are rather small, and obviously aren't meant to replace powersets.

When discussing resistances and defenses, I'd like to make a few statements:

1) 1% defense is roughly equivalent to 2% of resistance. The reasoning behind this non-binding law of protective equivalence has been hashed out in the forums. It's not an exact science, but for lightweight discussions, it works okay.

2) % bonuses seem small, but they are worthwhile. +5% defense is the same benefit granted a character using a shield in Dungeons and Dragons, or any other +1 bonus to armor class, and I rarely in my days of gaming saw anyone forgo the use of a shield when it was available to them to have one on the basis that the bonus was too small.


SMASHING/LETHAL RESISTANCE/DEFENSE
Smashing/Lethal is not only the most common damage type in the game, but it is often a component of energy and elemental based attacks (i.e. being hit by a cold/smashing attack or fire/lethal) so improving Smashing/Lethal resistance or defense is usually a good investment.

Sadly, your options are limited when it comes to IO set bonuses versus Smash/Lethal.

Smashing/Lethal Resistance
Sets providing Smash/Lethal Resistance bonuses with 3 IOs:

Knockback: Kinetic Crash +2.5% Smashing Resistance

Sets providing Smash/Lethal Resistance bonuses with 4 IOs:

Targeted AOE: Air Burstnbsp;nbsp; + 0.63 Smash/Lethal Resist
Pet: Edict of the Masternbsp;nbsp; + 2.5% Lethal Resist
Sleep: Hibernationnbsp;nbsp; +1.25% Smash Resist [4 out of 5 required]

Smashing Lethal Defense
Sets providing Smash/Lethal Defense bonuses with 2 IOs:

To Hit Buff: Rectified Reticlenbsp; +0.95% Smash/Lethal [2 of 3 required]

Sets providing Smash/Lethal Defense bonuses with 3 IOs:

Taunt: Annoyancenbsp;nbsp; +0.63 Smash/Lethalnbsp; Def [3 of 3 required]
Taunt: Triumphant Insultnbsp;nbsp; +0.95 Smash/Lethal Defense [3/3]
To Hit Debuff: Discouraging Wordsnbsp;nbsp; +0.63 S/L Defense [3/3]

Sets providing Smash/Lethal Defense bonuses with 4 IOs:

Sleep:Lethargic Reposenbsp;nbsp; +1.88% Smashing Defense
Slow: Curtail Speed +1.25% Lethal Defense [4/5]
Immob: Enfeebled Operation +2.5% Lethal Defense
Taunt: Mocking Beratementnbsp; +1.26% Smash/Lethal Defense

Sets providing Smash/Lethal Defense bonuses with 6 IOs:

Taunt: Perfect Zinger +1.58% Smash/Lethal Defense

And that's it. More defense options are available than resistance, which is fine if you want marginal gains in defense since the defensive pool powers, ( i.e. combat jumping, hover, etc. ) offer very small defensive bonuses, even when slotted to explicitly improve defense. (I think the base is 2.5%, triple slotting with defense hits around 4% total)


FIRE/COLD RESISTANCE/DEFENSE
Interestingly enough, all but one of the following sets provide either protections against the elemental damage of fire or cold attacks with only an investment of 3 set IOs. So Fire and Cold protections can be interwoven with other 2 and 3 IO set combinations.

When I first began researchin...</itunes:summary>
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		<itunes:author>Chooch and Viv</itunes:author>
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		<title>Episode 33 &#8211; News and.. more news!</title>
		<link>http://cohpodcast.com/2008/episode-33-news-and-more-news</link>
		<comments>http://cohpodcast.com/2008/episode-33-news-and-more-news#comments</comments>
		<pubDate>Mon, 25 Aug 2008 02:33:30 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[chris lester]]></category>
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		<guid isPermaLink="false">http://cohpodcast.com/2008/08/24/episode-33-news-and-more-news</guid>
		<description><![CDATA[Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback! Announcement: Congratulations to our Playing For Keeps novel contest winner: Brian Kotarski!! News Linkage: Leipzig &#38; Penny Arcade (PAX) Exclusive Costumes Facebook: Official City of Heroes Page Game Update &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback!</p>
<p><strong>Announcement:</strong> Congratulations to our <a href="http://www.amazon.com/gp/product/1934861162?ie=UTF8&amp;tag=cohpodcast-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1934861162" target="_blank">Playing For Keeps</a> novel contest winner: Brian Kotarski!!</p>
<p><strong>News Linkage:</strong></p>
<ul>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11635415&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Leipzig &amp; Penny Arcade (PAX) Exclusive Costumes!" target="_blank" id="tnca">Leipzig &amp; Penny Arcade (PAX) Exclusive Costumes</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11670827&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Facebook: Official City of Heroes Page" target="_blank" id="x9i6">Facebook: Official City of Heroes Page</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11706291&amp;an=0&amp;page=0#Post11706291" title="Game Update - Tuesday, Aug. 19th @ 6AM Pacific" target="_blank" id="h.ea">Game Update &#8211; Tuesday, Aug. 19th @ 6AM Pacific</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11707685&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Top 5 Finalists Announced in Machinima Contest" target="_blank" id="gy8v">Top 5 Finalists Announced in Machinima Contest</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11715609&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Training Room01 Going Offline on Thursday, Aug. 21" target="_blank" id="stt-">Training Room01 Going Offline on Thursday, Aug. 21</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11716265&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="See City of Heroes at the Seattle PAX Show!" target="_blank" id="lggk">See City of Heroes at the Seattle PAX Show</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11718227&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Bay Area Hero-Con 08 Registration Now Open!" target="_blank" id="vd4o">Bay Area Hero-Con 08 Registration Now Open</a></li>
</ul>
<p><strong>Promo:</strong> Chris Lester&#8217;s <a href="http://arisebiology.chipin.com/" target="_blank">Arise High School fund</a></p>
]]></content:encoded>
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		<enclosure url="http://cohpodcast.com/podpress_trac/feed/84/0/CoHPodcast_Episode033.mp3" length="40618003" type="audio/mpeg"/>
<itunes:duration>42:11</itunes:duration>
		<itunes:subtitle>Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback!

Announcement: ...</itunes:subtitle>
		<itunes:summary>Today we have another halfcast, with some announcements and news, news, news. Following in a few days will be two Accolade Spotlights and your feedback!

Announcement: Congratulations to our Playing For Keeps novel contest winner: Brian Kotarski!!

News Linkage:

	Leipzig #38; Penny Arcade (PAX) Exclusive Costumes
	Facebook: Official City of Heroes Page
	Game Update - Tuesday, Aug. 19th @ 6AM Pacific
	Top 5 Finalists Announced in Machinima Contest
	Training Room01 Going Offline on Thursday, Aug. 21
	See City of Heroes at the Seattle PAX Show
	Bay Area Hero-Con 08 Registration Now Open

Promo: Chris Lester's Arise High School fund</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Playing for Keeps &#8211; Free PDF</title>
		<link>http://cohpodcast.com/2008/playing-for-keeps-free-pdf</link>
		<comments>http://cohpodcast.com/2008/playing-for-keeps-free-pdf#comments</comments>
		<pubDate>Sat, 23 Aug 2008 20:36:46 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Other]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[book]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[pfk]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[writer]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2008/08/23/playing-for-keeps-free-pdf</guid>
		<description><![CDATA[Attached is the full PDF of Mur Lafferty&#8217;s Playing For Keeps novel with the bonus story- PARASITE AWAKENS He likes Pallas. He likes who he is when he experiences her life out of her eyes. And now he looks through her eyes at his own sleeping brown face as she peers at him through the [...]]]></description>
			<content:encoded><![CDATA[<p>Attached is the full PDF of Mur Lafferty&#8217;s <a href="http://www.amazon.com/gp/product/1934861162?ie=UTF8&amp;tag=cohpodcast-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1934861162" target="_blank">Playing For Keeps</a> novel with the bonus story- PARASITE AWAKENS</p>
<blockquote><p><em>He likes Pallas. He likes who he is when he experiences her life out of her eyes. And now he looks through her eyes at his own sleeping brown face as she peers at him through the crystal porthole in his stasis chamber.</em></p>
<p><em>After twenty years, Parasite will wake up.</em></p></blockquote>
<p>Don&#8217;t forget to purchase the print edition of Playing For Keeps from <a href="http://www.amazon.com/Playing-Keeps-Mur-Lafferty/dp/1934861162/ref=pd_bbs_sr_1?ie=UTF8&amp;s=books&amp;qid=1219522798&amp;sr=8-1" target="_blank">Amazon.co</a>m on <strong>Monday, August 25, 2008</strong> !! If you&#8217;d like to buy a copy its important to wait until that date to help push it up the Amazon charts enabling higher visibility of this awesome book!</p>
<p>And don&#8217;t forget to enter our contest to win a <strong>signed copy of the novel</strong>!! But you gotta hurry- we need to receive your e-mail w/ name, address, and age (over 18, please) by <strong>midnight tonight (5/23/2008)!!</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2008/playing-for-keeps-free-pdf/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/83/0/pfk_full.pdf" length="38562885" type="application/pdf"/>
<itunes:duration>00:01:01</itunes:duration>
		<itunes:subtitle>Attached is the full PDF of Mur Lafferty's Playing For Keeps novel with the bonus story- PARASITE AWAKENS
He likes Pallas. He likes who he is ...</itunes:subtitle>
		<itunes:summary>Attached is the full PDF of Mur Lafferty's Playing For Keeps novel with the bonus story- PARASITE AWAKENS
He likes Pallas. He likes who he is when he experiences her life out of her eyes. And now he looks through her eyes at his own sleeping brown face as she peers at him through the crystal porthole in his stasis chamber.

After twenty years, Parasite will wake up.
Don't forget to purchase the print edition of Playing For Keeps from Amazon.com on Monday, August 25, 2008 !! If you'd like to buy a copy its important to wait until that date to help push it up the Amazon charts enabling higher visibility of this awesome book!

And don't forget to enter our contest to win a signed copy of the novel!! But you gotta hurry- we need to receive your e-mail w/ name, address, and age (over 18, please) by midnight tonight (5/23/2008)!!</itunes:summary>
		<itunes:keywords>Other</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Special Episode 6 &#8211; Mur Lafferty Interview</title>
		<link>http://cohpodcast.com/2008/special-episode-6-mur-lafferty-interview</link>
		<comments>http://cohpodcast.com/2008/special-episode-6-mur-lafferty-interview#comments</comments>
		<pubDate>Sat, 09 Aug 2008 04:17:00 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[author]]></category>
		<category><![CDATA[cheyenne wright]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[might mur]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[novel]]></category>
		<category><![CDATA[pie]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[special]]></category>
		<category><![CDATA[writing]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2008/08/09/special-episode-6-mur-lafferty-interview</guid>
		<description><![CDATA[In this special episode we interview Mur Lafferty &#8211; author of the new novel from Swarm Press &#8220;Playing for Keeps&#8221; We discuss: Playing for Keeps Writing JC Hutchins and Matt Wallace are hacks City of Heroes compared to other MMOs A contest for a free signed copy of Playing for Keeps How awesome Cheyenne Wright [...]]]></description>
			<content:encoded><![CDATA[<p>In this special episode we interview <a href="http://www.murverse.com" target="_blank">Mur Lafferty</a> &#8211; author of the new novel from <a href="http://www.swarmpress.com/" target="_blank">Swarm Press</a> &#8220;<a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing for Keeps</a>&#8221;</p>
<p><strong>We discuss:</strong></p>
<ul>
<li>Playing for Keeps</li>
<li>Writing</li>
<li><a href="http://www.jchutchins.net" target="_blank">JC Hutchins</a> and <a href="http://matt-wallace.net/" target="_blank">Matt Wallace</a> are hacks</li>
<li>City of Heroes compared to other MMOs</li>
<li>A contest for a free signed copy of Playing for Keeps</li>
<li>How awesome <a href="http://www.arcanetimes.com/" target="_blank">Cheyenne Wright</a> is</li>
<li><a href="http://www.holidayinsights.com/moreholidays/January/nationalpieday.htm" target="_blank">Pie</a>!</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2008/special-episode-6-mur-lafferty-interview/feed</wfw:commentRss>
		<slash:comments>9</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/80/0/CoHPodcast_Special06.mp3" length="49795492" type="audio/mpeg"/>
<itunes:duration>51:45</itunes:duration>
		<itunes:subtitle>In this special episode we interview Mur Lafferty - author of the new novel from Swarm Press "Playing for Keeps"

We discuss:

	Playing for Keeps
	Writing
	JC Hutchins and ...</itunes:subtitle>
		<itunes:summary>In this special episode we interview Mur Lafferty - author of the new novel from Swarm Press "Playing for Keeps"

We discuss:

	Playing for Keeps
	Writing
	JC Hutchins and Matt Wallace are hacks
	City of Heroes compared to other MMOs
	A contest for a free signed copy of Playing for Keeps
	How awesome Cheyenne Wright is
	Pie!
</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Episode 31 &#8211; News and Shadow Shard</title>
		<link>http://cohpodcast.com/2008/episode-31-news-and-shadow-shard</link>
		<comments>http://cohpodcast.com/2008/episode-31-news-and-shadow-shard#comments</comments>
		<pubDate>Wed, 06 Aug 2008 02:47:18 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[shadow shard]]></category>
		<category><![CDATA[troy hickman]]></category>
		<category><![CDATA[twilight guardian]]></category>
		<category><![CDATA[zone]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2008/08/05/episode-31-news-and-shadow-shard</guid>
		<description><![CDATA[This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on the Shadow Shard. In a couple days will come show notes, linkage, and another episode dedicated to listener feedback. Promo: Playing For Keeps (Novel hitting Amazon on August 25th!)]]></description>
			<content:encoded><![CDATA[<p>This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on the Shadow Shard.</p>
<p>In a couple days will come show notes, linkage, and another episode dedicated to listener feedback.</p>
<p><strong>Promo:</strong> <a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a> (Novel hitting Amazon on August 25th!)</p>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2008/episode-31-news-and-shadow-shard/feed</wfw:commentRss>
		<slash:comments>8</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/79/0/CoHPodcast_Episode031.mp3" length="79944618" type="audio/mpeg"/>
<itunes:duration>83:09</itunes:duration>
		<itunes:subtitle>This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on ...</itunes:subtitle>
		<itunes:summary>This is another super sized episode that is getting split into two. So, this first chunk contains tons of news, and our special feature on the Shadow Shard.

In a couple days will come show notes, linkage, and another episode dedicated to listener feedback.

Promo: Playing For Keeps (Novel hitting Amazon on August 25th!)</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Episode 30 &#8211; XPXP Hangover</title>
		<link>http://cohpodcast.com/2008/episode-30-xpxp-hangover</link>
		<comments>http://cohpodcast.com/2008/episode-30-xpxp-hangover#comments</comments>
		<pubDate>Tue, 29 Jul 2008 05:08:51 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[]]></category>
		<category><![CDATA[contest]]></category>
		<category><![CDATA[delay]]></category>
		<category><![CDATA[double trouble]]></category>
		<category><![CDATA[double xp]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[meet-up]]></category>
		<category><![CDATA[mur lafferty]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[npc]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[podcaste]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[troy hickman]]></category>
		<category><![CDATA[twilight guardian]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2008/07/29/episode-30-xpxp-hangover</guid>
		<description><![CDATA[Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had time to record! This episode we discuss: T-shirt status Contest is almost over &#8211; get your submissions in by Jul 31, 2008!: Win a copy of the debut issue of [...]]]></description>
			<content:encoded><![CDATA[<p>Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had time to record!</p>
<p><strong>This episode we discuss:</strong></p>
<ul>
<li>T-shirt status</li>
<li><strong>Contest is almost over &#8211; get your submissions in by Jul 31, 2008!:</strong> Win a copy of the debut issue of comic book <a href="http://topcow.com/comics/610/issue" target="_blank">Twilight Guardian</a> by  Troy Hickman! The rules are as follows:
<ul>
<li>Send an Email, starting immediately to cohpodcast@gmail.com</li>
<li>We will do 2 random drawings, and Troy will mail them to the winners.</li>
<li>Make sure you include the subject: “Twilight Guardian Contest”; your full  <strong>name</strong>; <strong>age</strong> (over 18); and <strong>complete  mailing address</strong>.</li>
<li>If we draw you name and don’t have that info, we will go to the next name we  draw.</li>
<li>Also, specify how you want it signed- either with just Troy’s signature, or  with your name/character name/ or inscribed to your Aunt Fannie.</li>
</ul>
</li>
<li>Podcaste Global channel</li>
<li>Podcaste SG</li>
<li>Listener meet-up &#8211; Again, we&#8217;ll be hitting the troll caves in Hollows at the next meet-up, so you need a level 12 to join us. We&#8217;ll be split up into teams again, but will be all together this time.</li>
<li>Double XP weekend</li>
<li>Special Episode coming up w/<a href="http://murverse.com/" target="_blank">Mur Lafferty</a> &#8211; Submit questions for Mighty Mur!</li>
<li>CoH News</li>
<li>NPC Complaints</li>
<li>Feedback</li>
<li><strong>Promo:</strong> <a href="http://www.teemorris.com/billipodcast/double-trouble/" target="_blank">Double Trouble</a></li>
</ul>
<p><strong>Linkage:</strong></p>
<ul>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11342089&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Stay Connected with City of Heroes RSS News Feeds!" target="_blank" id="fwzl">Stay Connected with City of Heroes RSS News Feeds!</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11366923&amp;an=0&amp;page=0#Post11366923" title="It's All Access for CoH and CoV" target="_blank" id="pow5">It&#8217;s All Access for CoH and CoV</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11382047&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Recent Activity in Violation of the Forum Rules" target="_blank" id="qbqq">Recent Activity in Violation of the Forum Rules</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11414399&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Forum Rules Revision" target="_blank" id="i91o">Forum Rules Revision</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11417535&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Visit NCsoft &amp; City of Heroes at Comic Con!" target="_blank" id="z7tc">Visit NCsoft &amp; City of Heroes at Comic Con!</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11417907&amp;an=0&amp;page=0&amp;gonew=1#UNREAD" title="Game Update - Tuesday, July 22nd @ 6AM Pacific" target="_blank" id="onag">Game Update &#8211; Tuesday, July 22nd @ 6AM Pacific</a></li>
<li><a href="http://boards.cityofheroes.com/showflat.php?Cat=0&amp;Number=11452745&amp;an=0&amp;page=0#Post11452745" title="Comic Con News Articles" target="_blank" id="m.7e">Comic Con News Articles</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2008/episode-30-xpxp-hangover/feed</wfw:commentRss>
		<slash:comments>25</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/74/0/CoHPodcast_Episode030.mp3" length="98085678" type="audio/mpeg"/>
<itunes:duration>102:06</itunes:duration>
		<itunes:subtitle>Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had ...</itunes:subtitle>
		<itunes:summary>Sorry for the delay.. XPXP Weekend got the best of us, and work unexpectedly had me hopping the whole week after so we never had time to record!

This episode we discuss:

	T-shirt status
	Contest is almost over - get your submissions in by Jul 31, 2008!: Win a copy of the debut issue of comic book Twilight Guardian by  Troy Hickman! The rules are as follows:

	Send an Email, starting immediately to cohpodcast@gmail.com
	We will do 2 random drawings, and Troy will mail them to the winners.
	Make sure you include the subject: ldquo;Twilight Guardian Contestrdquo;; your full  name; age (over 18); and complete  mailing address.
	If we draw you name and donrsquo;t have that info, we will go to the next name we  draw.
	Also, specify how you want it signed- either with just Troyrsquo;s signature, or  with your name/character name/ or inscribed to your Aunt Fannie.


	Podcaste Global channel
	Podcaste SG
	Listener meet-up - Again, we'll be hitting the troll caves in Hollows at the next meet-up, so you need a level 12 to join us. We'll be split up into teams again, but will be all together this time.
	Double XP weekend
	Special Episode coming up w/Mur Lafferty - Submit questions for Mighty Mur!
	CoH News
	NPC Complaints
	Feedback
	Promo: Double Trouble

Linkage:

	Stay Connected with City of Heroes RSS News Feeds!
	It's All Access for CoH and CoV
	Recent Activity in Violation of the Forum Rules
	Forum Rules Revision
	Visit NCsoft #38; City of Heroes at Comic Con!
	Game Update - Tuesday, July 22nd @ 6AM Pacific
	Comic Con News Articles
</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Episode 12 &#8211; A metric ton of news and patch notes</title>
		<link>http://cohpodcast.com/2008/episode-12-a-metric-ton-of-news-and-patch-notes</link>
		<comments>http://cohpodcast.com/2008/episode-12-a-metric-ton-of-news-and-patch-notes#comments</comments>
		<pubDate>Wed, 06 Feb 2008 23:09:15 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[double xp]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[patch notes]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[test server]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2008/02/06/episode-12-a-metric-ton-of-news-and-patch-notes/</guid>
		<description><![CDATA[All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before the double XP weekend. Probably unrealistic, but there is some cool stuff going on in there! Of course, there is no guarantee that the stuff being tested will ever make [...]]]></description>
			<content:encoded><![CDATA[<p>All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before the double XP weekend. Probably unrealistic, but there is some cool stuff going on in there! Of course, there is no guarantee that the stuff being tested will ever make it to the live game.</p>
<ul>
<li>Changes to powers for various archetypes (lots for Forcefield Controllers, but some for tankers, blasters, and Kheldians)</li>
<li> Information on &#8220;XP curve adjustments&#8221; to help with those tough levels</li>
<li>The &#8220;combat attribute window&#8221; and &#8220;attribute monitor&#8221;</li>
<li><a href="http://www.cohplanner.com/" target="_blank">The CoH Planner</a></li>
<li>Changes to base storage tracking</li>
<li>Some small changes to the User Interface</li>
<li>Don&#8217;t forget &#8211; Double XP happens this weekend Starting Friday, February 8, 2008 at 8:59am PST / 11:59am EST and ending Sunday, February 10, 2008 at 8:59pm PST / 11:59pm EST</li>
<li>Listener Feedback</li>
<li>New Promo: <a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2008/episode-12-a-metric-ton-of-news-and-patch-notes/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/24/0/COHPodcast_Episode012.mp3" length="41285037" type="audio/mpeg"/>
<itunes:duration>42:56</itunes:duration>
		<itunes:subtitle>All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before ...</itunes:subtitle>
		<itunes:summary>All of the patch notes detail what changes are happening on the Test Server and we really hope that some of them go live before the double XP weekend. Probably unrealistic, but there is some cool stuff going on in there! Of course, there is no guarantee that the stuff being tested will ever make it to the live game.

	Changes to powers for various archetypes (lots for Forcefield Controllers, but some for tankers, blasters, and Kheldians)
	 Information on "XP curve adjustments" to help with those tough levels
	The "combat attribute window" and "attribute monitor"
	The CoH Planner
	Changes to base storage tracking
	Some small changes to the User Interface
	Don't forget - Double XP happens this weekend Starting Friday, February 8, 2008 at 8:59am PST / 11:59am EST and ending Sunday, February 10, 2008 at 8:59pm PST / 11:59pm EST
	Listener Feedback
	New Promo: Playing For Keeps
</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Episode 10 &#8211; News in Double Digits</title>
		<link>http://cohpodcast.com/2008/episode-10-news-in-double-digits</link>
		<comments>http://cohpodcast.com/2008/episode-10-news-in-double-digits#comments</comments>
		<pubDate>Tue, 15 Jan 2008 06:52:59 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[city vault]]></category>
		<category><![CDATA[comments]]></category>
		<category><![CDATA[fanzine]]></category>
		<category><![CDATA[feedback]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[holiday]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[real numbers]]></category>
		<category><![CDATA[valentine's]]></category>
		<category><![CDATA[voicemail]]></category>

		<guid isPermaLink="false">http://cohpodcast.com/2008/01/15/episode-10-news-in-double-digits/</guid>
		<description><![CDATA[This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails! The 2008 State of the Game The &#8220;City Vault&#8221; The next double XP weekend and server hardware improvements Valentine&#8217;s Day event Smoothing the XP curve &#8220;Real Numbers&#8221; City of Heroes Fanzine Fanzine Submission Webpage Changes [...]]]></description>
			<content:encoded><![CDATA[<p> This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails!</p>
<ul>
<li>The 2008 State of the Game</li>
<li> The &#8220;City Vault&#8221;</li>
<li>The next double XP weekend and server hardware improvements</li>
<li>Valentine&#8217;s Day event</li>
<li>Smoothing the XP curve</li>
<li>&#8220;Real Numbers&#8221;</li>
<li>City of Heroes <a href="http://www.cityofheroes.com/fanzine/download.html" target="_blank">Fanzine</a></li>
<li>Fanzine <a href="http://www.cityofheroes.com/community/fansubmission_guidelines.html" target="_blank">Submission Webpage</a></li>
<li>Changes to Moment of Glory coming</li>
<li>In-game mail spam</li>
<li>feedback</li>
<li>Promo: <a href="http://www.playingforkeepsnovel.com" target="_blank">Playing for Keeps</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2008/episode-10-news-in-double-digits/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/22/0/CoHPodcast_Episode010.mp3" length="37666661" type="audio/mpeg"/>
<itunes:duration>44:45</itunes:duration>
		<itunes:subtitle>This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails!

	The 2008 State of the ...</itunes:subtitle>
		<itunes:summary>This week we bring a Newscast with lots of forumy goodness. Then we get caught up with comments and voicemails!

	The 2008 State of the Game
	 The "City Vault"
	The next double XP weekend and server hardware improvements
	Valentine's Day event
	Smoothing the XP curve
	"Real Numbers"
	City of Heroes Fanzine
	Fanzine Submission Webpage
	Changes to Moment of Glory coming
	In-game mail spam
	feedback
	Promo: Playing for Keeps
</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
	</item>
		<item>
		<title>Episode 2 &#8211; Teaming Strategies</title>
		<link>http://cohpodcast.com/2007/episode-2-teaming-strategies</link>
		<comments>http://cohpodcast.com/2007/episode-2-teaming-strategies#comments</comments>
		<pubDate>Fri, 02 Nov 2007 03:24:39 +0000</pubDate>
		<dc:creator>Chooch</dc:creator>
				<category><![CDATA[Podcast]]></category>
		<category><![CDATA[episode]]></category>
		<category><![CDATA[playing for keeps]]></category>
		<category><![CDATA[promo]]></category>
		<category><![CDATA[strategy]]></category>
		<category><![CDATA[team]]></category>
		<category><![CDATA[teaming]]></category>
		<category><![CDATA[terminology]]></category>

		<guid isPermaLink="false">http://oxfoot.com/2007/11/01/episode-2-teaming-strategies/</guid>
		<description><![CDATA[The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used to most effectively take down the bad guys. Only two news clips this episode. First, Floyd &#8220;Castle&#8221; Grubb, the City of Heroes Development Team powers designer, narrates this trailer spotlighting [...]]]></description>
			<content:encoded><![CDATA[<p>The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used to most effectively take down the bad guys.</p>
<p>Only two news clips this episode. First, Floyd &#8220;Castle&#8221; Grubb, the City of Heroes Development Team powers designer, narrates <a href="http://www.cityofheroes.com/gallery/movies.html" title="Download CoH video clips" target="_blank">this trailer</a> spotlighting the all-new power sets introduced in <a href="http://www.cityofheroes.com/game_update11.html">Issue 11: &#8220;A Stitch in Time.&#8221;</a> The video also briefly touches on Issue 11&#8242;s new Weapon Customization feature.</p>
<p>Second is information on the Wonder Woman movie being placed on &#8220;indefinite hold&#8221;.</p>
<p>I play a promo in this episode for the new free podcast novel &#8220;<a href="http://www.playingforkeepsnovel.com/" target="_blank">Playing For Keeps</a>&#8220;. This is a modern day story of super heroes; super villains; and third wave almost-heroes who are stuck in between. The story is written by the &#8216;grand dame of podcasting&#8217; <a href="http://www.murlafferty.com" target="_blank">Mur Lafferty</a>.</p>
<p>Mur currently hosts two podcasts: <a href="http://www.ishouldbewriting.com/" target="_blank">I Should Be Writing</a>, for aspiring fiction writers, and <a href="http://www.geekfuactiongrip.com/" target="_blank">Geek Fu Action Grip</a>. This is her first novel; though she has been frequently published in role playing games, video games, and short story forms.</p>
<p>I highly encourage you to give it a listen. Mur is a masterful storyteller. And hey, if you subscribe to the &#8220;Playing For Keeps Experience&#8221; feed, there is a PDF version of each chapter with a picture of a pie on the cover! Pie I say!</p>
]]></content:encoded>
			<wfw:commentRss>http://cohpodcast.com/2007/episode-2-teaming-strategies/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		<enclosure url="http://cohpodcast.com/podpress_trac/feed/9/0/CoHPodcast_Episode002.mp3" length="20037197" type="audio/mpeg"/>
<itunes:duration>20:48</itunes:duration>
		<itunes:subtitle>The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used ...</itunes:subtitle>
		<itunes:summary>The main topic this episode is teaming strategies. Specifically, what the roles on a team are, and the typical way that these roles are used to most effectively take down the bad guys.

Only two news clips this episode. First, Floyd "Castle" Grubb, the City of Heroes Development Team powers designer, narrates this trailer spotlighting the all-new power sets introduced in Issue 11: "A Stitch in Time." The video also briefly touches on Issue 11's new Weapon Customization feature.

Second is information on the Wonder Woman movie being placed on "indefinite hold".

I play a promo in this episode for the new free podcast novel "Playing For Keeps". This is a modern day story of super heroes; super villains; and third wave almost-heroes who are stuck in between. The story is written by the 'grand dame of podcasting' Mur Lafferty.

Mur currently hosts two podcasts: I Should Be Writing, for aspiring fiction writers, and Geek Fu Action Grip. This is her first novel; though she has been frequently published in role playing games, video games, and short story forms.

I highly encourage you to give it a listen. Mur is a masterful storyteller. And hey, if you subscribe to the "Playing For Keeps Experience" feed, there is a PDF version of each chapter with a picture of a pie on the cover! Pie I say!</itunes:summary>
		<itunes:keywords>Podcast</itunes:keywords>
		<itunes:author>Chooch and Viv</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:block>No</itunes:block>
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