We were lucky enough to make it out to the first PAX East and while we missed the City of Heroes Panel, we were able to go to the meet & greet and get the highlights from Matt “Positron” Miller.

There isn’t a lot of detail, but here is an overview of what was presented at the CoH Panel:

  • The panel was centered around how to keep an MMO fresh and new
  • History of Paragon Studios
  • List of many things that went into the game since launch
  • Issue 17 release in April- open beta “very soon”
  • Ultra mode graphics
  • New story arcs
  • Revamp of Positron task force
    • split into two TFs (as was always intended)
    • fight at the dam
    • spruced up missions to give them a new feel
  • Going Rogue
    • New level 1-20 experience
    • The GR system itself
    • Praetoria
      • 4 Zones, showed some concept art
  • New power sets
    • Dual pistols
      • if you pre-purchase Going Rogue now, then you immediately get dual pistols
    • Demon summoning will be launched with i17
      • again if you pre-purchase you get it as soon as it hits servers
      • Demons are elemental based
        • Each Fire, Ice, and ?? will be launched in sequence, kind of like the medic coming out for mercenaries.
      • All new graphic models – they’re not just rehashed CoT stuff
  • Powersets debuted at PAX East 2010:
    • Electric Control (controllers and dominators)
    • Kinetic Melee (scrappers, tankers, brutes, stalkers)
  • The future
    • Issue 19 tentatively called “Incarnates”
      • End-game system that Matt has been working on for several months.
      • 10 Incarnate levels past 50 – first level will be in Going Rogue
      • Hopefully all will be released with i19 (perhaps not all at the same time, but as close as possible)
  • Matt was glad to finally make it to the east coast (woot!)
    
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