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	<title>Comments on: Episode 46 &#8211; i14: Architect Release + News and Stuff</title>
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	<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff</link>
	<description>Information and tips about the game City of Heroes for the casual gamer</description>
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		<item>
		<title>By: Criswell</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1653</link>
		<dc:creator>Criswell</dc:creator>
		<pubDate>Thu, 23 Apr 2009 12:00:44 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1653</guid>
		<description>I still can&#039;t find pack costume pieces.  There are just TOO many options.  YAY!  New cast!</description>
		<content:encoded><![CDATA[<p>I still can&#8217;t find pack costume pieces.  There are just TOO many options.  YAY!  New cast!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reality Bytes</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1652</link>
		<dc:creator>Reality Bytes</dc:creator>
		<pubDate>Wed, 22 Apr 2009 14:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1652</guid>
		<description>I will admit the Self Destruct is cool but I still think the costume bits and emotes plus the power of the Magic Pack is superior.</description>
		<content:encoded><![CDATA[<p>I will admit the Self Destruct is cool but I still think the costume bits and emotes plus the power of the Magic Pack is superior.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zloth</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1646</link>
		<dc:creator>Zloth</dc:creator>
		<pubDate>Tue, 21 Apr 2009 23:20:02 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1646</guid>
		<description>Cooler than the klaxon horn and explosion with the Cyborg pack??  I think not!</description>
		<content:encoded><![CDATA[<p>Cooler than the klaxon horn and explosion with the Cyborg pack??  I think not!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Reality Bytes</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1644</link>
		<dc:creator>Reality Bytes</dc:creator>
		<pubDate>Tue, 21 Apr 2009 14:15:27 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1644</guid>
		<description>Yay new cast! Sneaky Vooch and Chiv. I wanted to chime in as a happy owner of the Magic Booster. I must say this is perhaps my fave of the special costume packs. The whole thing is just coolness to the infinite power. The Mystic Fortune power is pretty cool and has some interesting effects. One nice thing about it is it is a persistent effect that does not vanish on death. When you rez, you get your fortune effect back. It is not however without it&#039;s negatives. Of the nine possible effects, two have negative components. So be aware when someone offers you a card it could have consequences. One of these is the Fool which has a minor debuff to ToHit but compensates by buffing your speed and recharge. The other is the Tower. This one damages you on casting but buffs your damage. While it will heal back, it is a noticeable bite. And while I haven&#039;t tested it, I will tend to assume it can kill you if you&#039;re low enough in health. Also, this hit will happen again each time you zone. So it could be a dangerous effect to have if you are running for your life for the mission door with a horde of mobs on your heels. That sigh of relief you make on making it out with just a sliver of health left might just be replaced with a thud as you suddenly hit the pavement when the Tower whacks you again.</description>
		<content:encoded><![CDATA[<p>Yay new cast! Sneaky Vooch and Chiv. I wanted to chime in as a happy owner of the Magic Booster. I must say this is perhaps my fave of the special costume packs. The whole thing is just coolness to the infinite power. The Mystic Fortune power is pretty cool and has some interesting effects. One nice thing about it is it is a persistent effect that does not vanish on death. When you rez, you get your fortune effect back. It is not however without it&#8217;s negatives. Of the nine possible effects, two have negative components. So be aware when someone offers you a card it could have consequences. One of these is the Fool which has a minor debuff to ToHit but compensates by buffing your speed and recharge. The other is the Tower. This one damages you on casting but buffs your damage. While it will heal back, it is a noticeable bite. And while I haven&#8217;t tested it, I will tend to assume it can kill you if you&#8217;re low enough in health. Also, this hit will happen again each time you zone. So it could be a dangerous effect to have if you are running for your life for the mission door with a horde of mobs on your heels. That sigh of relief you make on making it out with just a sliver of health left might just be replaced with a thud as you suddenly hit the pavement when the Tower whacks you again.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zloth</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1643</link>
		<dc:creator>Zloth</dc:creator>
		<pubDate>Sun, 19 Apr 2009 17:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1643</guid>
		<description>&quot;(Is the new Magic booster in the MA yet?)&quot;

No, it isn&#039;t.  Yet.  Cyborg is, though, so hopefully it won&#039;t be too long.</description>
		<content:encoded><![CDATA[<p>&#8220;(Is the new Magic booster in the MA yet?)&#8221;</p>
<p>No, it isn&#8217;t.  Yet.  Cyborg is, though, so hopefully it won&#8217;t be too long.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Da Mastemrind</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1641</link>
		<dc:creator>Da Mastemrind</dc:creator>
		<pubDate>Sun, 19 Apr 2009 12:10:12 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1641</guid>
		<description>CAST</description>
		<content:encoded><![CDATA[<p>CAST</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CameraGuy</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1640</link>
		<dc:creator>CameraGuy</dc:creator>
		<pubDate>Sun, 19 Apr 2009 07:42:14 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1640</guid>
		<description>No parodies in MA, say it ain&#039;t so! Well, I guess I can scrap my World of Craft-War story arc where you battle Yarn Brutes, Scrapbook scrappers and Erector Set Masterminds with their little robot helpers. I am soooo bummed I don&#039;t know how I will go on. ;)

On the slightly more serious side, I&#039;m a final polishing away from publishing my first arc.

And the mention in Viv&#039;s story was nice. Not as nice as one of my Bios being on the cast, but nice none the less.</description>
		<content:encoded><![CDATA[<p>No parodies in MA, say it ain&#8217;t so! Well, I guess I can scrap my World of Craft-War story arc where you battle Yarn Brutes, Scrapbook scrappers and Erector Set Masterminds with their little robot helpers. I am soooo bummed I don&#8217;t know how I will go on. <img src='http://cohpodcast.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>On the slightly more serious side, I&#8217;m a final polishing away from publishing my first arc.</p>
<p>And the mention in Viv&#8217;s story was nice. Not as nice as one of my Bios being on the cast, but nice none the less.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mental Maden</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1638</link>
		<dc:creator>Mental Maden</dc:creator>
		<pubDate>Sat, 18 Apr 2009 21:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1638</guid>
		<description>Wow! Thanks for mentioning the arc and the positive review, Viv!</description>
		<content:encoded><![CDATA[<p>Wow! Thanks for mentioning the arc and the positive review, Viv!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Zloth</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1637</link>
		<dc:creator>Zloth</dc:creator>
		<pubDate>Sat, 18 Apr 2009 14:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1637</guid>
		<description>Mmmmmmm, bursty!

By the way, if you aren&#039;t sure about the costumes in one of the booster packs, you can use the Mission Architect to preview them - after a fashion. {ahem}  Just buy the pack for tickets in the MA, start a new custom critter, and load yourself in the costume creation.  Now you can dress up your &quot;clone&quot; in the booster pack outfits.  Whatta bargain!  Works for capes and auras, too, if you just can&#039;t wait for levels 20 and 30.

(Is the new Magic booster in the MA yet?)</description>
		<content:encoded><![CDATA[<p>Mmmmmmm, bursty!</p>
<p>By the way, if you aren&#8217;t sure about the costumes in one of the booster packs, you can use the Mission Architect to preview them &#8211; after a fashion. {ahem}  Just buy the pack for tickets in the MA, start a new custom critter, and load yourself in the costume creation.  Now you can dress up your &#8220;clone&#8221; in the booster pack outfits.  Whatta bargain!  Works for capes and auras, too, if you just can&#8217;t wait for levels 20 and 30.</p>
<p>(Is the new Magic booster in the MA yet?)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: CameraGuy</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1636</link>
		<dc:creator>CameraGuy</dc:creator>
		<pubDate>Sat, 18 Apr 2009 13:24:10 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1636</guid>
		<description>I look forward to listening to this on my way to Louisiana today. I&#039;m thrilled that you guys could get a cast together for I14. I can&#039;t wait to hear what you guys have to say about the magic pack, it looks cool.</description>
		<content:encoded><![CDATA[<p>I look forward to listening to this on my way to Louisiana today. I&#8217;m thrilled that you guys could get a cast together for I14. I can&#8217;t wait to hear what you guys have to say about the magic pack, it looks cool.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Stormax</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1634</link>
		<dc:creator>Stormax</dc:creator>
		<pubDate>Sat, 18 Apr 2009 11:29:35 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1634</guid>
		<description>Thanks! How&#039;d you guys know I&#039;d need something to listen to while doing yard work today?</description>
		<content:encoded><![CDATA[<p>Thanks! How&#8217;d you guys know I&#8217;d need something to listen to while doing yard work today?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Skye Rocket</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1633</link>
		<dc:creator>Skye Rocket</dc:creator>
		<pubDate>Sat, 18 Apr 2009 11:11:08 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1633</guid>
		<description>Wow is it May already? Where does the time go :) Thanks for working an i14 cast into your schedule and also for fitting the Justice Girls party announcement in.</description>
		<content:encoded><![CDATA[<p>Wow is it May already? Where does the time go <img src='http://cohpodcast.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  Thanks for working an i14 cast into your schedule and also for fitting the Justice Girls party announcement in.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rubik's Cube</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1632</link>
		<dc:creator>Rubik's Cube</dc:creator>
		<pubDate>Sat, 18 Apr 2009 05:46:22 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1632</guid>
		<description>Omg, new cast? Heck yes! Vivooch rules all.</description>
		<content:encoded><![CDATA[<p>Omg, new cast? Heck yes! Vivooch rules all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nod</title>
		<link>http://cohpodcast.com/2009/episode-46-i14-architect-release-news-and-stuff/comment-page-1#comment-1631</link>
		<dc:creator>Nod</dc:creator>
		<pubDate>Sat, 18 Apr 2009 03:36:08 +0000</pubDate>
		<guid isPermaLink="false">http://cohpodcast.com/?p=116#comment-1631</guid>
		<description>You say one cast per month and then put out 2 within 11 days. Are you pulling a prank on us?
Regardless, YAY NEW CAST!</description>
		<content:encoded><![CDATA[<p>You say one cast per month and then put out 2 within 11 days. Are you pulling a prank on us?<br />
Regardless, YAY NEW CAST!</p>
]]></content:encoded>
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